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platformer update and the blender Tutorial so far

  • Writer: Roland Arellano
    Roland Arellano
  • Jan 16
  • 1 min read

the new Level 1 and tile Map, this is what the player go through.

The next thing is a new Background for Level 1, it uses a Parallax2D to have the mountain scrolling and repeating background.


The Next thing is to new Obstacles Spikes and enemy, when the Player Hits collision Shape and call a function Respawn , then checks if Player take Damage and can move is true then set player position to the Start.



The next thing is a sprint button, then the Player hole L bumper on controller of shift on keyboard to move the Player faster.


The Last thing is the Blender Tutorial , here what I have for the human seeing the monster on a street.



 
 
 

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